Play oGame - Jocul nu e o crima!!


http://www.000webhost.com/748893.htmu
ubook.web44.net/

Play oGame - Jocul nu e o crima!!

Vrei să reacționezi la acest mesaj? Creați un cont în câteva clicuri sau conectați-vă pentru a continua.
Play oGame - Jocul nu e o crima!!

    Scoala de soferi chiar pe serverul tau !

    bYGood
    bYGood
    Administrator

    Sex : masculin
    Mesaje Mesaje : 502
    Banuti Banuti : 858
    Reputatie Reputatie : 6
    Data de inscriere Data de inscriere : 11/12/2011
    Varsta Varsta : 21
    Stare de spirit Stare de spirit : Best Fanny :p

    Scoala de soferi chiar pe serverul tau ! Empty Scoala de soferi chiar pe serverul tau !

    Mesaj Scris de bYGood la data de Sam Mar 31, 2012 12:03 am

    Apasa CTRL+F si cauta in GM: 'forward ' dupa ultimele forward`uri adauga:
    Cod:

    forward dmventercartimer(playerid);
    forward DMVCountDown(playerid);
    forward DMVTest1(playerid);
    forward DMVTest2(playerid);
    forward DMVTest3(playerid);
    forward DMVTest4(playerid);

    apoi apasa din nou CRTL+F si cauta in GM: 'new '(cu tot cu spatiul ala) iti va gasi mai multe coduri de genu:

    Cod:
    new [text]
    new [text]
    new [text]
    deasupra la primul adauga:
    Cod:

    new dmvtimer1;
    new dmvcount = 90;
    new dmvcounttimer;
    new DMVPrepare[MAX_PLAYERS];
    new DMVT[MAX_PLAYERS];
    dupa care cauti in GM linia
    Cod:

    DivorceOffer[playerid] = 999;
    si adaugi dupa ea:
    Cod:

    DMVPrepare[playerid] = 0;
    dupaia cauti
    Cod:

    GameTextForPlayer(playerid, "~y~Sold the car", 2500, 1);
    si la sfarsitul scriptului mentionat anterior adaugi
    Cod:

    else if(CP[playerid]==80)//DMV CK
    {
    DisablePlayerCheckpoint(playerid);
    }
    //-----------------[DMV-CPS]-----------------------------------------------------
    else if(CP[playerid] == 99)
    {
    DisablePlayerCheckpoint(playerid);
    CP[playerid] = 0;
    }
    else if(CP[playerid] == 100)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1316.4380,-1551.6968,13.2656,5.0);
    CP[playerid] = 101;
    }
    else if(CP[playerid] == 101)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1349.1302,-1480.4143,13.2578,5.0);
    CP[playerid] = 102;
    }
    else if(CP[playerid] == 102)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1348.8680,-1396.1429,13.2354,5.0);
    CP[playerid] = 103;
    }
    else if(CP[playerid] == 103)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1261.5745,-1367.9585,13.1112,5.0);
    CP[playerid] = 104;
    }
    else if(CP[playerid] == 104)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1235.3260,-1278.4755,13.2594,5.0);
    CP[playerid] = 105;
    }
    else if(CP[playerid] == 105)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1196.4308,-1332.2494,13.2735,5.0);
    CP[playerid] = 106;
    }
    else if(CP[playerid] == 106)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1195.2240,-1567.2039,13.2579,5.0);
    CP[playerid] = 107;
    }
    else if(CP[playerid] == 107)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1292.7499,-1575.0261,13.2578,5.0);
    CP[playerid] = 108;
    }
    else if(CP[playerid] == 108)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1303.9189,-1853.2737,13.2576,5.0);
    CP[playerid] = 109;
    }
    else if(CP[playerid] == 109)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1313.6161,-1735.8108,13.2577,5.0);
    CP[playerid] = 110;
    }
    else if(CP[playerid] == 110)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1423.0956,-1734.7076,13.2577,5.0);
    CP[playerid] = 111;
    }
    else if(CP[playerid] == 111)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1432.5210,-1600.2316,13.2578,5.0);
    CP[playerid] = 112;
    }
    else if(CP[playerid] == 112)
    {
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid,1371.9871,-1579.4713,13.3273,5.0);
    CP[playerid] = 113;
    }
    else if(CP[playerid] == 113)
    {
    new currentveh;
    currentveh = GetPlayerVehicleID(playerid);
    if(IsPlayerInAnyVehicle(playerid))
    {
    SetVehicleToRespawn(currentveh);
    }
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "** The Instructor looks proud at %s and hands him a Driver License **", name);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    DisablePlayerCheckpoint(playerid);
    PlayerInfo[playerid][pCarLic] = 1;
    TakingLesson[playerid] = 0;
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"[DMV]: Felicitari,ai trecut testul !");
    CP[playerid] = 0;
    KillTimer(dmvcounttimer);
    }
    dupa care intri pe server, spawnezi vehiculele cu,comenda '/veh'
    Cod:
    (
    if(strcmp(cmd, "/veh", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (PlayerInfo[playerid][pAdmin] < 1340)
    {
    SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
    return 1;
    }
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
    return 1;
    }
    new car;
    car = strval(tmp);
    if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; }
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
    return 1;
    }
    new color1;
    color1 = strval(tmp);
    if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
    return 1;
    }
    new color2;
    color2 = strval(tmp);
    if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(playerid, X,Y,Z);
    new carid = AddStaticVehicleEx(car, X,Y,Z, 0.0, color1, color2, 60000);
    CreatedCars[CreatedCar] = carid;
    CreatedCar ++;
    format(string, sizeof(string), " Vehicle %d spawned.", carid);
    SendClientMessage(playerid, COLOR_GREY, string);
    }
    return 1;
    }
    )
    <<
    Cod:

    if(newcar == oldcar id || newcar == oldcar id || newcar == oldcar id)
    {
    new name[MAX_PLAYER_NAME];
    if(TakingLesson[playerid] == 1)
    {
    KillTimer(dmvtimer1);
    DMVCountDown(playerid);
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"[Instructor]:Urmeaza checkpointurile pentru a trece traseul.Ai la dizpozitie 90 de secunde ");
    SendClientMessage(playerid,COLOR_LIGHTBLUE,"[Instructor]:Condu pe partea dreapta si ai grija la celelalte masini !");
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "** The Instructor starts the engine and lefts the car looking at %s **", name);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    format(string, sizeof(string), "** The Instructor waves to %s and shouts: Good Luck ! **", name);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    CP[playerid] = 100;
    SetPlayerCheckpoint(playerid, 1360.1252,-1579.2396,13.2598,5.0);
    }
    else
    {
    SendClientMessage(playerid,COLOR_GREY,"Nu ai cheile acestui vehicul !");
    RemovePlayerFromVehicle(playerid);
    }
    }
    dupa care cauti in GM linia:
    Cod:
    else if(TutTime[i]
    ,iar la sfarsitul acestui script adaugi:
    Cod:

    if(DMVPrepare[i] >= 1)
    {
    DMVPrepare[i] += 1;
    if(DMVPrepare[i] == 3)
    {
    TogglePlayerControllable(i, 0);
    SendClientMessage(i,COLOR_YELLOW,"|______ DMV Test _____| ");
    SendClientMessage(i,COLOR_LIGHTBLUE," Buna,esti pe cale de a da testul scris pentru carnetul de sofer !");
    SendClientMessage(i,COLOR_WHITE," Te rugam sa fii atent ca sa raspunzi corect la intrebari !");
    }
    else if(DMVPrepare[i] == 7)
    {
    SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
    SendClientMessage(i,COLOR_LIGHTBLUE," In primul rand,trebuie sa conduci pe partea dreapta mereu !");
    SendClientMessage(i,COLOR_WHITE," Singura data cand poti conduce pe partea stanga este atunci cand drumul este blocat");
    SendClientMessage(i,COLOR_LIGHTBLUE," Nu trebuie sa stai la semafoare,deoarecere ar dura prea mult");
    SendClientMessage(i,COLOR_WHITE," Nu ai voie sa conduci cu viteza foarte mare,poti primi amenda pentru asa ceva sau carnetul iti poate fi confiscat");
    SendClientMessage(i,COLOR_LIGHTBLUE," Daca cineva iti avariaza masina,foloseste /call 911");
    }
    else if(DMVPrepare[i] == 18)
    {
    SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
    SendClientMessage(i,COLOR_LIGHTBLUE," Trebuie sa tragi pe dreapta daca o masina de politie ti-o cere");
    SendClientMessage(i,COLOR_WHITE," Deasemenea,trebuie sa tragi pe dreapta daca o masina de politie trece cu girofarele pornite");
    SendClientMessage(i,COLOR_LIGHTBLUE," Nu folosi nitro daca nu ai acordul unui politist");
    SendClientMessage(i,COLOR_WHITE," Tine minte: Pentru curse ilegale poti fi arestat iar masina iti va fi confiscata");
    }
    else if(DMVPrepare[i] == 30)
    {
    SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
    SendClientMessage(i,COLOR_LIGHTBLUE," Daca cineva iti fura masina foloseste /call 911");
    SendClientMessage(i,COLOR_WHITE,"Deasemenea,daca esti martorul unui accident si victimele sunt prea ranite sa o faca,suna medicii");
    SendClientMessage(i,COLOR_LIGHTBLUE," Nu ai voie sa opresti in mijlocul strazii");
    }
    else if(DMVPrepare[i] == 35)
    {
    SendClientMessage(i,COLOR_LIGHTGREEN,"|______ Instructor _____| ");
    SendClientMessage(i,COLOR_LIGHTBLUE," Asta a fost tot ! Urmeaza testul,intrebarile au 4 variante de raspuns (A,B,C,D)");
    SendClientMessage(i,COLOR_WHITE," Numai una din ele este corecta.Iti uram succes !");
    DMVPrepare[i] = 0;
    SetTimerEx("DMVTest1", 8000, 0, "d", i);
    }
    }
    urmatorul pas: cauti in GM linia
    Cod:

    SendClientMessage(playerid, COLOR_YELLOW2, "| - Logout");
    si la sfarsitul acestui script adaugi:
    if(DMVT[playerid] > 0)
    {
    new idx;
    tmp = strtok(text, idx);
    if(DMVT[playerid] == 1)
    {
    if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
    {
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
    SetTimerEx("DMVTest2", 5000, 0, "d", playerid);
    return 0;
    }
    else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca vad o masina de politie cu girofarul pornit urmarind un suspect iar eu sunt in masina ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Opresc masina in pozitia curenta ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Ma bag in fata lor ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Trag pe dreapta ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Ma duc si incerc sa ajut politia ");
    }
    }
    if(DMVT[playerid] == 2)
    {
    if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
    {
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
    SetTimerEx("DMVTest3", 5000, 0, "d", playerid);
    return 0;
    }
    else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce pot patesc daca particip intr-o cursa ilegale ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Nimic,sunt regele soselelor ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Pot intra la inchisoare ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Imi pot distruge masina si nu pot plati reparatile ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Pot sa o castig si sa primesc marele premiu ");
    }
    }
    if(DMVT[playerid] == 3)
    {
    if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
    {
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect,trecem la urmatoarea intrebare !");
    SetTimerEx("DMVTest4", 5000, 0, "d", playerid);
    return 0;
    }
    else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca cineva imi fura masina ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Ma duc,il dau jos din masina,il bat si mi-o iau inapoi ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Alerg pana gasesc alta si o fur ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Sun la politie (( /call 911 )) ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Merg pe jos ");
    }
    }
    if(DMVT[playerid] == 4)
    {
    if ((strcmp("A", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("A")))
    {
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Raspuns corect.Ai trecut testul din sala !");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Du-te afara si ia o masina pentru a da traseul !");
    TogglePlayerControllable(playerid, 1);
    DMVT[playerid] = 0;
    TakingLesson[playerid] = 1;
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "** The Instructor takes a pair of keys from his pockets and hands it to %s **", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    return 0;
    }
    else if ((strcmp("B", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("B")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("C", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("C")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else if ((strcmp("D", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("D")))
    {
    SendClientMessage(playerid,COLOR_LIGHTRED," Raspuns gresit.Ai picat testul !");
    DMVT[playerid] = 0;
    TogglePlayerControllable(playerid, 1);
    return 0;
    }
    else
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ Intrebare Examen _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Cand pot conduce pe partea stanga ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Cand drumul de pe partea dreapta este blocat ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Cand vreau ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Cand este ceata in fata ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Cand este o coada imensa in fata mea si nu vreau sa astept ");
    }
    }
    }
    next>> la sfarsitul GM`ului adaugam:
    Cod:

    public DMVTest1(playerid)
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca vad o masina de politie cu girofarul pornit urmarind un suspect iar eu sunt in masina ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Opresc masina in pozitia curenta ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Ma bag in fata lor ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Trag pe dreapta ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Ma duc si incerc sa ajut politia ");
    DMVT[playerid] = 1;
    }
    public DMVTest2(playerid)
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce pot patesc daca particip intr-o cursa ilegala ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Nimic,sunt regele soselelor ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Pot intra la inchisoare ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Imi pot distruge masina si nu pot plati reparatile ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Pot sa o castig si sa primesc marele premiu ");
    DMVT[playerid] = 2;
    }
    public DMVTest3(playerid)
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Ce fac daca cineva imi fura masina ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Ma duc,il dau jos din masina,il bat si mi-o iau inapoi ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Alerg pana gasesc alta si o fur ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Sun la politie (( /call 911 )) ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Merg pe jos ");
    DMVT[playerid] = 3;
    }
    public DMVTest4(playerid)
    {
    SendClientMessage(playerid,COLOR_LIGHTGREEN,"|_____ DMV Test _____|");
    SendClientMessage(playerid,COLOR_LIGHTBLUE," Cand pot conduce pe partea stanga ?");
    SendClientMessage(playerid,COLOR_YELLOW2," A: Cand drumul de pe partea dreapta este blocat ");
    SendClientMessage(playerid,COLOR_YELLOW2," B: Cand vreau ");
    SendClientMessage(playerid,COLOR_YELLOW2," C: Cand este ceata in fata ");
    SendClientMessage(playerid,COLOR_YELLOW2," D: Cand este o coada imensa in fata mea si nu vreau sa astept ");
    DMVT[playerid] = 4;
    }
    public dmventercartimer(playerid)
    {
    TakingLesson[playerid] = 0;
    SendClientMessage(playerid,COLOR_LIGHTRED,"Ai picat testul.Nu ai intrat in masina ca sa dai traseul !");
    }
    public DMVCountDown(playerid)
    {
    if(dmvcount <= -0)
    {
    GameTextForPlayer(playerid,"~r~ Ai picat testul pentru ca a trecut timpul", 5000, 3);
    KillTimer(dmvcounttimer);
    new currentveh;
    currentveh = GetPlayerVehicleID(playerid);
    if(IsPlayerInAnyVehicle(playerid))
    {
    SetVehicleToRespawn(currentveh);
    }
    TakingLesson[playerid] = 0;
    dmvcount = 120;
    return 1;
    }
    else
    {
    new str[128];
    format(str, sizeof str, "~w~ %d", dmvcount);
    GameTextForPlayer(playerid,str, 250, 5);
    dmvcounttimer = SetTimer("DMVCountDown", 1000, 0);
    dmvcount--;
    }
    return 1;
    }
    apoi cautam comanda "/pay" si sub aceasta comanda adaugam:
    Cod:

    //===============TakeTest==================================
    if(strcmp(cmd, "/taketest", true) == 0)
    {
    if(PlayerToPoint(5.0,playerid,X,Y,Z)) //coordonatele unde vrei sa dai de permis
    {
    if(GetPlayerMoney(playerid) >= 500)
    {
    if(PlayerInfo[playerid][pCarLic] == 0)
    {
    if(DMVPrepare[playerid] == 0)
    {
    DMVPrepare[playerid] = 1;
    GivePlayerMoney(playerid,-500);
    }
    else
    {
    SendClientMessage(playerid,COLOR_GREY,"Esti deja in cursul testului !");
    }
    }
    else
    {
    SendClientMessage(playerid,COLOR_GREY,"Ai deja permisul de conducere!!" );
    }
    }
    else
    {
    SendClientMessage(playerid,COLOR_GREY,"Nu ai destui bani pentru a plati examenul!");
    }
    }
    }
    Asta a fost tot!!



    Cu stima echipa:
    ReaL-Zone
    [Trebuie sa fiti inscris si conectat pentru a vedea acest link]

    [Trebuie sa fiti inscris si conectat pentru a vedea acest link] [Trebuie sa fiti inscris si conectat pentru a vedea acest link] [Trebuie sa fiti inscris si conectat pentru a vedea acest link] [Trebuie sa fiti inscris si conectat pentru a vedea acest link]

      Acum este: Mar Iul 07, 2020 7:23 am